Saturday, 12 April 2014

Flashback: Just say No to Demon Blood

At first it seemed that the champions with their The Tempest Key from the Sha'tar had killed Prince Kael'thas Sunstrider and taken Kael's Vial Remnant and one of his Verdant Spheres. Instead he was very much alive and clearly insane.

"... did you see how Kael'thas looked?" asked Ellrys Duskhallow.

"Yes. He hasn't been the same since the attack on Tempest Keep," said McTacky. He looked like a Wretched now.

"He was beaten and left for dead. If Priestess Delrissa hadn't arrived when she did, who knows what might have happened!" exclaimed Ellrys Duskhallow.

"That look in his eyes now... it scares me," admitted McTacky,

"Yes, but we will follow him to the end. It's our duty to head to Dawnblade Village on the Isle of Quel'Danas and hold it while he prepares." explained Ellrys Duskhallow.

"Prepares? Prepares for what?" asked McTacky.

"You will find out," said Ellrys Duskhallow ominously, "Also an elite few will be given the chance to become Felblood Elves, they will drink demon blood and gain fast strength and power, the Shadowsword. As a Master Blood Knight, you would rate highly on that list. First you just need to gather some items for us for the ritual."

"Of course," said McTacky.

"You just ran away?" asked the Bartender.

"No. I realised that the Warlock Duskhallow wasn't actually my superior, so myself and my squad came back to Silvermoon for new orders," explained McTacky.

"You just ran away?" asked the Bartender.

"That warlock wanted me to drink demon blood! I am already superb, I don't need Demon Blood!" said McTacky.

"So you ran away," shrugged the Bartender.

"See here, the Trolls over at Zul'Aman need our attention now. They are infusing their champions with their ancient animal gods!" said McTacky, "they could use that power to threaten the homeland."

"It just sounds like an excuse," said the Bartender.

"Listen. If someone offers you Demon Blood. You just say No!" said McTacky.

"You didn't say no. You ran away," said the Bartender.

Tuesday, 8 April 2014

Countdown to Warlords of Draenor (21 week update/36 weeks to go?)

I have been busy with Diablo III: Reaper of Souls the past two weeks, but I still attended the guild raids. The big news is that I've started attending the Normal Raids, not just the Flex Raids, with my guild, Frostwolves! After a couple of runs I beat my goal of 553 item level for holy! Now to push towards 566! I also now have my four set bonus.

I haven't killed Garrosh on Normal yet since that is done with two heals and not three. If my Ret spec was more viable I would be able to stay in the run. I need to research how to heal better in that fight as well.

The next Countdown to WoD update will be in four weeks, not two.

Important Stuff to do:
● Get Holy Item Level to over 553 (550 555/553) Complete
● Get Holy Item Level to over 566 (555/566)
● Get Ret Item Level to over 553 (530 534/553)
● Proving Grounds: Proving Yourself: Gold Healer
● Proving Grounds: Proving Yourself: Gold Damage

Old Raid Stuff to do:
Glory of the Cataclysm Hero (27/28) (Crushing Bones and Cracking Skulls left)
Glory of the Cataclysm Raider (20/24)
● Get Shado-Pan Assault to Exalted (Honored)
● Get all Burning Crusade Raid Pet Drops (5/10)

Misc Stuff to do:
● Get all Pristine Archaeology (25 26/28)
● Do [The Longest Day] Achievement
● Get all Argent Tournament Mounts (10/15) (600 Tokens)

Jewelcrafting Recipe Collection:
● 7 Burning Crusade Recipes - 1 Aldor, 5 Sunwell, 1 Dungeon Drop
● 11 Cataclysm Recipes - 2 World Drop; 9 Vendor (45 Cata Tokens)
3 0 Epics = 0 Tokens; 9 Rings/Necks = 45 Tokens

Monday, 7 April 2014

Patch 5.0 Alpha vs Blood Knight Spells

Lets see what the damage is to Blood Knights in the current state of the 5.0 Alpha:

As Blood Knights are all  Blood Elves, lets look at the racials:
• Arcane Acuity is a new racial passive ability that increases Critical Strike chance by 1%.
• Arcane Torrent now restores 1 Holy Power for Paladins. Other parts of the ability remain unchanged.

Nice, nice! Now what is being removed and restricted?

Blinding Light has been removed - I think I should have used this more. But I suspect it was more a PvP ability. Maybe I am wrong?
Hand of Salvation has been removed - Haven't used this since Burning Crusade
Holy Light has been removed - Haven't used this spell since I changed over to my current built
Inquisition has been removed - One I actually used when I went Ret. This changes damage rotations.
Divine Plea has been removed. Mana costs for Paladins have been adjusted accordingly. - I use this all the time! Well things better cost less mana!
Divine Light has been renamed Holy Light - This change makes sense! The name Holy Light is iconic, so it may as well be the workhorse spell again.
Avenging Wrath is now only available to Retribution Paladins - No more wings while healing then!
Devotion Aura is no longer available to Protection Paladins - This hurts our guild Blood Knights tanks like Xyn.
Guardian of Ancient Kings is now only available to Protection Paladins -There goes my heal & haste boost!
Holy Insight no longer increases the chance to hit with spells.
Sanctuary now also reduces the chance for attacks to be parried by 3%.
Repentance cast time has been increased to 1.8 seconds - up from 1.7 seconds. Well if I have to crowd control it'll take slightly longer, but I rarely get called on to do it myself
Turn Evil cast time has been increased to 1.8 seconds and now has a 6 second duration in PvP (down from 8 seconds). - Up from 1.5 cast time. I used it sometimes if there when there was absolutely nothing to heal before my current build.

Prot get Guardian, Ret keep wings, Holy get a boosted Divine Favor.

Weakened Blows was a debuff that mattered almost exclusively to tanks, and that every tank automatically applied. We removed the debuff and reduced creature damage to compensate.
The following abilities no longer apply the Weakened Blows effect:
Crusader Strike and Hammer of the Righteous. - Wait, Crusader Strike caused weakened blows effect? Well I'm surprised. Well I guess it doesn't any longer!

Holy get their spells rearranged:

Paladin Higher Efficiency: Holy Light, Holy Shock, Word of Glory, Light of Dawn
Paladin Higher Throughput: Flash of Light, Holy Radiance

Well I don't see anything wrong with that...

Eternal Flame now has a 1.5-second cast time (up from instant cast) for Holy Paladins.
Light of Dawn now has a 1.5-second cast time (up from instant cast).
Word of Glory now has a 1.5-second cast time (up from instant cast).
Wait, what! Isn't the point of the Holy Power resource to be spent instantly after building them up! That means I really can't heal and move, again! /mourns death of instant cast spell heals

Guarded by the Light (Protection) now also makes Word of Glory and Eternal Flame instant cast.
Sword of Light (Retribution) now also makes Word of Glory and Eternal Flame instant cast.

Oh! OH! I see how it is! Ret keep Templar's Verdict, Prot keep Shield of the Righteous & Barkskin (Symbiosis), and they both keep Word of Glory/Eternal Flame as instants! It is only Holy, being balanced against other healers, that loses the instant nature of Holy Power. Meaning Holy may as well just have those spells cost Mana now.

I am excited to see these changes in action and see how the removal of 'smart heals' impacts on my healing. It does sound like healing is going back to being slower and more measured. More clever spell rotations like a Death Knight would, to push up Holy Power so you can cast Holy Power spells as a normal spell.

This is all far more technical than during Burning Crusade where I stacked Crit/MP5 only spammed one spell over and over to get the job done (well two spells if you count putting Blessing of Salvation on those at the top of the Threat Meter).

Thursday, 3 April 2014

Flashback: Blood for Blood at Tempest Keep

Tempest Keep was a floating fortress created by the Naaru. It had arrived in Outland to fight The Burning Legion after the Blood Elves and their allies had begun their campaign in Outland for a new Mana Source. The discovery of M'uru inside Tempest Keep have been fortuitous and directly lead to the creation of the Blood Knight order.
Many years ago...
"McTacky! By the Blood! You are back!" said Lord Sanguinar 'The Blood Hammer'.

Master Blood Knight Aloysius McTacky cast Mana Tap on a bloodgem crystal as he and his squad returned to Tempest Keep.

"We still hold the Eye of the Storm, M'Lord" reported McTacky. The Eye of Tempest Keep and The Eye of the Storm having simular names was annoying, McTacky kept traveling between the eyes so much he felt cross-eyed.

McTacky's squad had been defending the Eye of the Storm from a Sha'tar attack. The Eye of the Storm was just a series of barren rocks, but they were strategic barren rocks! In the past Draenei had successfully broken though once and taken the Exodar wing of Tempest Keep from the Blood Elves.

"The Sha'tar keep handing out The Tempest Key to their champions," said Lord Sanguinar, "it is said that to prove worthy for The Tempest Key they must slay the mighty Magtheridon."

"Magtheridon! Those ridiculous Fel Orcs, draining blood from a Demon to become stronger," said McTacky.

Lord Sanguinar gave McTacky a look. A look you would give a foolish child, "Yes. It is completely different from draining magic from the Naaru M'uru."

"It is entirely different, M'Lord. That is magic," said McTacky.

"It is all Blood Magic, Master Blood Knight. It isn't even a matter of degrees. M'uru bleeds light instead of green blood. Both sides of a coin have the same value," said Lord Sanguinar, "Blood for blood!"

Lord Sanguinar meaningfully tapped the huge bloodgem crystal floating in the room with his legendary Warp Slicer and not his signature Blood Hammer, before heading off.

McTacky wasn't one to have much agency or initiative when it came to these things. He'd been following orders for the Order, growing stronger and stronger. but he was starting to see things more clearly, and he didn't like the picture. He didn't even like the frame around the picture, and it was a nice frame too! The Frame was pretty on the outside and rotten on the inside. Sure it'd look good on the wall, but it would fall apart on you without warning one day. McTacky got lost in that analogy.

Tuesday, 1 April 2014

McTacky Abandons Belfs, Becomes Nelf

This year's fake story: McTacky abandons the Blood Elves and the Horde and becomes a Night Elf instead!

Merry April Fools Day!

Monday, 31 March 2014

Leibster Award

Navimie has chain lettered me with the Leibster Awards Q&A thingie for people with less than 3000 followers. I found the full rule-set on Wording Well. Seems that if you don't do it and pass it forward you are only hurting yourself and your blog will become abandoned. Sheesh! Melodrama much?

1. If you worked for Blizzard in the WoW department, what job would you like to do? Quest design! There are so many missed opportunities. Post-Cata Silithus could have had a bombing run quest over AQ. A very in-depth revision of the Blood Elf starting area quests incorporating the purification of the Sunwell. Allow quest hubs to be accessed out of order without having to do all the quests in the zone in order like the old days, it locks out friends joining up together if they have all these prerequisites.

2. If any of these races became playable, which would you choose and why - Murloc, Naga, Ogre?
The Naga. They help out the Blood Elves during WCIII against those evil Humans and they are related to the highbourne. Plus I can't stand Murlocs and Ogres.

3. What has been your greatest frustration in WoW?
Attunements! I hated those things. It prevented new players catching up, it forced more experienced players to do older content week after week, and they weren't even useful in teaching players anything about their role. It was time filler for them and everyone else involved. While I love questing, questing shouldn't lock-out content from people. Daily Quests at the start of this expansions suffered the same lock-out mechanic, but to Valor Rewards instead of Instances themselves.

4. If you could design a Children's week orphan - what places would you take he/she to visit?
I just happened to have covered a year ago in a older post I did for one of Luxy's Wishful Wednesday. Li Li isn't an Orphan (only her Mother is dead, her Father Po is alive), but you should travel to places like Anglers Wharf, the peak of Mount Neverest, and the four big Temples to the Celestials.

5. Name an item of clothing/weapon that you wish there was an in game equivalent of for transmog.
A High Elf Double Glaive. There are various weapons in the game called Glaives, most famous being Warglaive of Azzinoth which is a Night Elven Double Glaive. What I mean is the Double Glaives used by Silvermoon Guardians. Heck let us have the Silvermoon Guardian uniform too!

On the same vein, Tauren Log Weapons, their weapons from Warcraft 3. And make them Tauren exclusive. Having Tauren transmog their 2H weapons into Logs or their 1H into Smaller Logs would go a long way to making them visually unique.

Have the transmogable racial weapons/guard armour be a rewards for hitting exalted with your own faction. As it is, the only rewards getting exalted with your own city faction is a cloak.

6. Do you prefer donuts, bagels or muffins? And any particular flavour?
Never had a bagel, and I do like donuts and muffins. If I want something filling I'd go a muffin, if I want something sweet I'll go a donut. I guess chocolate toping for Donut and Chocolate or Chocolate Chip Muffin. I don't really have an overall preference between the two, sorry.

7. If you could have any car in the world - what car would you drive?
I don't know cars at all. I guess something red and convertible? They look nice.

8. What item do you want in game the most?
Ashes of Al'ar! The Phoenix is the symbol of the Blood Elves. It has a load of importance to both myself and McTacky.

9. Tell me WHY you like your favourite three blogs!
I don't read many blogs. But those I do, I get to see the game from other points of view. My focus is one set of things, so to experience by proxy the other aspects of the game and in doing so learning about the writer is a very enriching experience.

10. What is the BEST thing Blingtron has given you?
I got a Lil' Bling!

11. Tell me about your most cringeworthy moment (doesn't have to be WoW).
Looking back, I made a bunch of mistakes while levelling my first toon that make me cringe. Trying to be the 'tank' without understanding what that word meant and what gear it required and what spells and talents to use would be the major one. The first time I even heard the phrase 'tank' was in Zul'Farak and I assumed it mean 'damage' since in real life tanks blow stuff up and was some annoying 'joke' this random kept going on and on about and not an actual term.

Going by the rules I have to provide 11 random facts about yourself now.

1. I am a member of a Star Trek PBeM RPG since 1997. I've run the website since 2001.
2. McTacky would have been race changed to Pandaren when the expansion came out, I even had a transmog set ready for it. But when it was revealed that there wouldn't be any Pandaren Paladins, I created his Blood Knight set instead.
3. I wear glasses because of astigmatism
4. Atain, my first toon, is my only toon not to have 'Tacky' in his name.
5. I have medium length dark brown hair.
6. I have a level 70 Monk in Diablo III.
7. I hate how my voice sounds.
8. I started playing World of Warcraft in March 2005 on Khadgar server.
9. My favourite food in the world is Swiss Chicken.
10. I am worried about my healing in the Normal Raid later tonight.
11. I have a Diploma of Land and Engineering Survey Drafting.

Now I am supposed to nominate people with questions next. I really do not feel comfortable doing that, so I won't. Sorry to break the chain, I just hope I don't get cursed or whatever.

Thursday, 27 March 2014

Gear Upgrade List

There is the possibility that I'll be heading into some Normal Raiding soon, so I made a list of what I can still achieve for my Holy Set in these instances and where to spent my three coins. This is for my own reference.

Current Item Level: 550

Still need to upgrade current Flex Ring & Flex Shoulders with 250 Valor each to 548

Raid Finder:
Neck - (current 522)
Lost Necklace of the Mogu Empress (Spoils); Necklace of Fading Light (Sha) - 528 to 536

Neck - (current 522)
Lost Necklace of the Mogu Empress (Spoils); Necklace of Fading Light (Sha) - 540 to 548

Tier - (non-Tier 548 items in these slots)
Head/Shoulder/Chest (Thok/Blackfuse/Sha) -  540 to 548

Everything (except Belt and Pants) - 553 to 561

Everything - 566-574

Coin On: Ordos, Sha (Flex or Normal) and ??? (Normal Only)

Wednesday, 26 March 2014

Flashback: Master Blood Knight McTacky

McTacky on his new thalassian charger, sporting the then popular Outland Clown look!
Within the ranks of the Blood Knight order, there exists an inner circle of elite knights. Members of the circle represent the most dedicated, skilled, and trustworthy of all Blood Knights and are handpicked by the leadership. Each candidate for membership must have a sponsor within the circle and must demonstrate their dedication to the order's central tenets.
Many years ago...
"I have chosen to sponsor you for standing as a Blood Knight Master, if this is your wish," spoke Lady Liadrin, the first and leader of the Blood Knight order.
Blood Knight Aloysius McTacky was still kneeling before the Blood Knight Matriarch. He nodded. He'd just returned from a mission into the city Stratholm to act against the Order of the Silver Hand. McTacky had snuck in at the Deathholm district of the city reached Alonsus Chapel and douced their Eternal Flame.
"That you have chosen to accept my offer speaks well of you, McTacky. Ours is the true way of utilizing the Light. I wish you luck in the task I am about to set for you, but I'm certain you'll prove yourself more than capable," spoke Lady Liadrin.
McTacky was given a Items for Magister Astalor Bloodsworn, a list of goods to procure.
"Without such contributions, the order would fall apart. I will give you a list of items Magister Astalor Bloodsworn's men require to keep us supplied with Light energy for our magics," assured Lady Liadrin.
~~~~Weeks later~~~~
"Have you returned with the materials Magister Astalor requires, McTacky?" asked Lady Liadrin.
McTacky nodded.
"40 Runecloth, 10 Sungrass, 6 Arcanite Bar, 5 Dark Rune, a Pristine Black Diamond, an Arcane Catalyst, a Crepuscular Powder, Tyr's Hand Holy Water, and 150 gold coins," listed off McTacky. The bag was heavy not just because of the items inside but the time and effort and cost it had taken to collect all of them.
"Excellent. It appears everything is here," said Lady Liadrin, "tell this Initiate to bring it all to Magister Astalor. There's no need to go on such a trivial errand yourself."
An Initiate Blood Knight came in.
"Initiate Khesed, deliver this parcel to Magister Astalor," said McTacky.
The Initiate accepted McTacky's quest and left. McTacky remembered way back to when he was an Initiate. Fresh from being infused with M'uru's power of light.
McTacky turned back to Lady Liadrin and knelt.
"Ours is the true way of utilizing the Light, McTacky. To show others that would call themselves 'paladins' the folly of their ways, we have sent an unmistakable message," spoke Lady Liadrin, "All who would oppose us would do well to heed the warning you delivered in Stratholm. Our foes should know that they are in peril, from the lowest foot soldier to the mightiest hero."
Blood Knight McTacky was adorned with the Blood Knight Tabard. He was now Master Blood Knight McTacky.
"You have earned your place in the ranks of the masters. Your dedication and prowess serve as an example for all Blood Knights," spoke Lady Liadrin.
McTacky was signalled to arise.
"You are to lead a unit into Outland to help reinforce the Prince's occupation of Tempest Keep, Master Blood Knight," ordered Lady Liadrin, "they need to bolster their numbers in the wake of Voren'thal the Seer and the Scyrers treachery."
As McTacky knew, defection of Voren’thal and his followers to Shattrath was the largest loss ever incurred by Prince Kael’thas’ forces. Nor were these just any blood elves. Many of the strongest and brightest amongst Kael’thas’ scholars and magisters had been swayed by Voren’thal's influence. Prince Kael’thas had gone to Outland with 15% of all the Blood Elves so the defection was a sizable number.
"As you command, Matriarch," agreed McTacky.